Empowering voters to control political parties, elections and legislation.


The network will modernize obsolete democratic institutions and processes, and remove the obstacles that prevent voters from controlling political parties, elections and legislation.

For the first time in history, voters worldwide will be able to:

  • Connect to each other online, within and across nation-state boundaries.
  • Form voter-controlled voting blocs, political parties, and electoral coalitions.
  • Build consensus across partisan lines to set common transpartisan legislative agendas.
  • Nominate and elect candidates of their choice to enact their parties' legislative agendas.
  • Forge transpartisan electoral bases large enough to defeat the candidates of traditional parties.
  • Oversee, guide and direct the legislative actions of elected representatives.
  • Propose specific legislation by conducting online petition drives, referendums, and initiatives, and directing their elected representatives to pass the legislation.
  • Conduct straw recall votes on the Global Social Network for Voters to warn elected representatives when their actions risk their defeat in upcoming elections.
  • Hold elected representatives accountable at the ballot box for their legislative actions by using voter-controlled online voting blocs, political parties, and electoral coalitions to conduct winning get-out-the-vote campaigns.

Traditional political parties and their candidates typically generate political and legislative conflicts among voters in order to win elections. They adopt controversial positions to polarize voters in the hope of getting irate voters to vote for their candidates. They claim that if voters elect party candidates, they will pass legislation to resolve these conflicts in favor of the voters who elected their candidates.

However, despite party claims that voters are divided into hostile camps, contradictory evidence exists, especially in the U.S., showing that the priorities of voters across the spectrum tend to be more convergent than divergent. The large majority of voters are amenable to compromise even regarding fundamental issues.

Unfortunately, conflict-producing parties stand in the way of compromise due to their control over elections and legislation. They prevent voters from replacing party-generated conflicts with voter-determined consensus regarding legislative priorities and electoral candidates.

This control is reflected in parties' failure to provide voters effective mechanisms for setting their legislative agendas across the board, placing candidates of their choice on the ballot, and electing representatives who will enact voters' agendas.

What is needed is a fundamental paradigm shift in the way parties, elections and legislative bodies function. The Global Social Network for Voters will empower voters worldwide to accomplish this shift through tools and services enabling them to create new political parties, or take control of established parties. This control will enable them to elect popularly accountable representatives to enact voter-determined legislative priorities. By so doing, voters will be able to reverse the global trend toward increasingly undemocratic and authoritarian regimes. They will fundamentally change the way electoral and legislative institutions and processes function so that voters control political parties, elections, and legislation.


Re-Invent Democracy, Inc., incorporated in the State of Delaware, is an international development company. Its mission is to build a Global Social Network for Voters that operationalizes paradigm-shifting U.S. patents. The network will empower voters worldwide to replace obsolete, conflict-producing political parties, electoral and legislative institutions and processes with modern, consensus-building parties, institutions and processes.

Voters across the spectrum will be able to use these 21st century, technology-enabled institutions and processes to resolve conflicts and democratically control political parties, elections and legislation to ensure government by and for the people.

Re-Invent Democracy, Inc. does not espouse ideological or partisan views, nor does it align with, or accept funding from, governments or agencies funded by governments.


The Global Social Network for Voters will provide voters worldwide free consensus-building tools and services empowering them to:

  • Create voter-controlled online voting blocs, political parties and electoral coalitions.
  • Set common legislative agendas by building consensus across partisan lines.
  • Nominate and elect representatives of their choice to enact their agendas.
  • Hold elected officials accountable at the ballot box for their legislative actions.

The network will re-invent democracy by uniting voters across ideological and partisan lines to counteract the divisive influence of conflict-producing political parties. (Continue.)


The Global Social Network for Voters comprises 5 technological components:

  1. Interactive Voter Choice System (U.S. Patent No. 7,953,628) Class 705 Data Processing: Subclass 12, Voting or election arrangement.

  2. System for Playing an Interactive Voter Choice Game (U.S. Patent No. 8,313,383) Class 463 Amusement Devices: Game, Subclass 42 Means for processing electronic data (e.g. computer/video game, etc.)

  3. Secure social networking technology for authenticated users.

  4. “Swarm Intelligence” and consensus-building crowdsourcing technology.

  5. Large scale, decision-assisting Artificial Intelligence (AI) technology.

The consensus-building technology that will be incorporated into the platform of the Global Social Network for Voters will enable voters to overcome the traditional inability of political parties and legislative bodies to resolve conflicts, and prevent the stalemates that result from this inability. (Continue.)


The Company's interdisciplinary team includes serial entrepreneurs, inventors of innovative web technologies, holders of advanced legal and academic degrees, and experienced business executives. Its founder holds dual U.S. and Swiss citizenship, two U.S. patents, and MA and PhD degrees from Columbia University in Political Science. She has participated in U.S. electoral campaigns and run for public office. In addition, she was an award-winning member of the launch team of IBM's pioneering $1 billion social network, the Prodigy Interactive Personal Service, founded by a partnership of IBM, CBS and Sears.

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